Time-Out

“The character freezes time.”

Power Set: “Omniversal Travel”

Prerequisites: “Instant Replay, Rank 4”

Action: “Standard or reaction”

Trigger: “The character or an ally is attacked.”

Duration: “Concentration, 1 round per rank.”

Cost: “Varies, starts at 15 Focus per round.”

Effect: To start this power, the character pays 15 Focus and freezes time for everyone but themselves. This lasts for a single round, allowing them to take a standard and a movement action for free and without risk of interruption by another character’s reaction. If the character wishes, they can extend this power’s duration for another round—or use it again later in the same battle—by paying 15 more Focus than they did for the round before. The second round, for instance, costs 30 Focus, the third costs 45, and so on. The standard cap for spending Focus is lifted for this power. If used during a battle, the Focus cost for the power resets to the regular cost of 15 Focus at the end of the battle. Otherwise, it resets when the use of the power ends.